AI Insights · Timothy · April 2024
Top 5 Cannabis Games on iOS in Denmark, Q1 2024
Discover the performance trends of the top 5 cannabis-themed games on iOS in Denmark during Q1 2024, including download numbers, revenue, and active user metrics.
The first quarter of 2024 saw interesting trends among the top 5 cannabis-themed games on iOS in Denmark. Here's a detailed look at how these games performed in terms of weekly downloads, revenue, and active users.
Cheech and Chong Bud Farm from LDRLY exhibited a fluctuating revenue pattern, peaking at approximately $360 in the last week of March. Weekly downloads saw a significant spike mid-quarter, reaching 108 in the week of January 22. Active users showed a steady increase, starting at 10 in the first week of January and peaking at 80 in the same week as the download spike.
Another game from LDRLY, Bud Farm: Idle Tycoon Game, had a steady revenue stream, peaking at approximately $287 in the first week of January and $247 in the final week of March. Download numbers were relatively low, with the highest being 44 in the first week of January. Active users started at 96 and saw a gradual decline, ending the quarter at 42.
Weed Inc: Idle Tycoon from Metamoki Inc. experienced a moderate revenue trend, with a peak of around $261 in the first week of January. Downloads fluctuated slightly, peaking at 25 in the last week of March. Active users saw a mixed trend, starting at 46 and peaking at 55 in January, before dropping to 32 in early March and recovering to 45 by the end of the quarter.
Hempire - Weed Growing Game by LBC Studios Inc. showed a notable revenue increase, peaking at around $205 in early February. Download numbers were relatively stable, with a peak of 16 in mid-February. Active users remained consistent throughout the quarter, hovering around 30 to 35 users.
Finally, Wiz Khalifa's Weed Farm from Metamoki Inc. had varied revenue, peaking at approximately $58 in the first week of January and then again at $56 in mid-March. Downloads were modest, peaking at 14 in the last week of March. Active users began at 50 and saw a slight decline, ending the quarter at 34.
For more detailed insights and data, visit Sensor Tower.